Global
Primitive prototype additions
String#namespace: String - namespace part of namespaced string, aka of "minecraft:oak_planks" it's "minecraft". Defaults to "minecraft" if there's no:.String#path: String - path part of namespaced string, aka of "minecraft:oak_planks" it's "oak_planks"
Constants
SECOND: Number = 1000MINUTE: Number = 60000 (60 * SECOND)HOUR: Number = 3600000 (60 * MINUTE)
Objects
global: Map<String, Object>console: Console
Classes
PlatformResourceLocationUtilsJavaTextUUIDJsonIOBlockItemIngredientIngredientHelperNBTNBTIODirectionFacingAABBFluidColorBlockStatePredicate
Wrapped Classes
| Name | Class |
|---|---|
JavaMath |
java.lang.Math |
Blocks |
net.minecraft.world.level.block.Blocks |
Items |
net.minecraft.world.item.Items |
Stats |
net.minecraft.stats.Stats |
DecorationGenerationStep |
net.minecraft.world.level.levelgen.GenerationStep.Decoration |
CarvingGenerationStep |
net.minecraft.world.level.levelgen.GenerationStep.Carving |
BlockPos |
net.minecraft.core.BlockPos |
DamageSource |
net.minecraft.world.damagesource.DamageSource |
BlockProperties |
net.minecraft.world.level.block.state.properties.BlockStateProperties |
Vec3, Vec3d |
net.minecraft.world.phys.Vec3 |
Vec3i |
net.minecraft.core.Vec3i |