# Global #### Primitive prototype additions - `String#namespace`: String - namespace part of namespaced string, aka of "minecraft:oak\_planks" it's "minecraft". Defaults to "minecraft" if there's no `:`. - `String#path`: String - path part of namespaced string, aka of "minecraft:oak\_planks" it's "oak\_planks" #### Constants - `SECOND`: Number = 1000 - `MINUTE`: Number = 60000 (60 \* SECOND) - `HOUR`: Number = 3600000 (60 \* MINUTE) #### Objects - `global`: Map<String, Object> - `console`: Console #### Classes - `Platform` - `ResourceLocation` - `Utils` - `Java` - `Text` - `UUID` - `JsonIO` - `Block` - `Item` - `Ingredient` - `IngredientHelper` - `NBT` - `NBTIO` - `Direction` - `Facing` - `AABB` - `Fluid` - `Color` - `BlockStatePredicate` #### Wrapped Classes
NameClass
`JavaMath`java.lang.Math
`Blocks`net.minecraft.world.level.block.Blocks
`Items`net.minecraft.world.item.Items
`Stats`net.minecraft.stats.Stats
`DecorationGenerationStep`net.minecraft.world.level.levelgen.GenerationStep.Decoration
`CarvingGenerationStep`net.minecraft.world.level.levelgen.GenerationStep.Carving
`BlockPos`net.minecraft.core.BlockPos
`DamageSource`net.minecraft.world.damagesource.DamageSource
`BlockProperties`net.minecraft.world.level.block.state.properties.BlockStateProperties
`Vec3`, `Vec3d`net.minecraft.world.phys.Vec3
`Vec3i`net.minecraft.core.Vec3i