Global
Primitive prototype additions
String#namespace: String - namespace part of namespaced string, aka of "minecraft:oak_planks" it's "minecraft". Defaults to "minecraft" if there's no:.String#path: String - path part of namespaced string, aka of "minecraft:oak_planks" it's "oak_planks"
Constants
SECOND: Number = 1000MINUTE: Number = 60000 (60 * SECOND)HOUR: Number = 3600000 (60 * MINUTE)
Objects
global: Map<String, Object>console: Console
Classes
PlatformJavaMath: Wrapsjava.lang.MathclassResourceLocationUtilsJavaTextUUIDJsonIOBlockBlocks: Wrapsnet.minecraft.world.level.block.BlocksclassItemItems: Wrapsnet.minecraft.world.item.ItemsclassIngredientIngredientHelperNBTNBTIODirectionFacingAABBStats: Wrapsnet.minecraft.stats.StatsclassFluidColorBlockStatePredicateDecorationGenerationStep: Wrapsnet.minecraft.world.level.levelgen.GenerationStep.DecorationclassCarvingGenerationStep: Wrapsnet.minecraft.world.level.levelgen.GenerationStep.CarvingclassVec3Vec3dVec3iBlockPos: Wrapsnet.minecraft.core.BlockPosclassDamageSource: Wrapsnet.minecraft.world.damagesource.DamageSourceclassBlockProperties: Wrapsnet.minecraft.world.level.block.state.properties.BlockStatePropertiesclass